A look at The Legend of Zelda: Spirit Tracks

25.06.2009

The game will also feature a brand new partner character for Link: The Phantom, (one of the big bully guards as seen in Phantom Hourglass) is a character that will help Link over the usual ledges, gaps and switches throughout the games dungeons. Players will be able to control and direct The Phantom with the stylus, drawing a route on the screen for him to move, similar to Link's boomerang in Phantom Hourglass. As an added bonus, player will be able to send The Phantom in to fight your battles for you:

"Drawing the Phantom's path into that of an enemy sets the Phantom on the attack. Let him fight Link's battles. The Phantom seemed like a more satisfyingly powerful, and more easily controllable partner, than those allies who showed up in some Wind Waker dungeons."

For Crecente's final thoughts, he noted that it was too early to tell whether the confines of the game are only a product of the demo or an accurate representation of the final game, but all the same, he felt the game had a great control scheme similar to that of Phantom Hourglass and that the new title had all the elements for another fun Hyrulian adventure.

"Those who have become fatigued of the Zelda series are weary of repetition of certain items and types of quests. Those are not elements that could be judged in the E3 Spirit Tracks demo. People who are still delighted by Zelda enjoy discovering new ways for Link to get around his world and new puzzle mechanics in his dungeons. In the E3 demo, both of those showed well."

The Legend of Zelda: Spirit Tracks is set for release later this fall for the Nintendo DS.